No i mam plugin ktory odtwarza muzyke podczas ladowania sie servera i gdy jest sie w specteytore i chce zeby odtwarzalo muzyke tylko podczas ladownaia sie servera a w specteytorze zeby byla cisza :tak jak jest to normalnie, jak ktos ma taki plugin to niech da link albo jezli ktos ma cos pojecia o pluginach niech edytuje ten plugin tak aby muza byla tylko podczas ladownaia sie na server
Kod://Loading Music Also In Spectator Mode //by Torch //MP3 ONLY //Copy MP3 file to sound/misc/loading.mp3 //Music will still play after the player has joined server until he chooses a team. //Music will start playing again if the person goes back to spectator mode //(not DEAD spectator, only Team Select>Spectator) #include <amxmodx> #include <amxmisc> #include <cstrike> new bool:playing[32] public plugin_init() { register_plugin("Loading Song","1.0","Torch") register_event( "ResetHUD", "song","b" ) register_event("TextMsg","song","b","2&#Spec_Mode") for (new i=0;i<32;i++) { playing[i]=false } return PLUGIN_CONTINUE } public plugin_precache() { precache_sound("misc/DJTiestoAdagioForStrings.mp3") return PLUGIN_CONTINUE } public client_connect(id) { play_song(id) return PLUGIN_CONTINUE } public play_song(id) { client_cmd(id,"mp3 loop sound/misc/DJTiestoAdagioForStrings.mp3") return PLUGIN_HANDLED } public play_song_task(params[],id) { new player = params[0] client_cmd(player,"mp3 loop sound/misc/DJTiestoAdagioForStrings.mp3") return PLUGIN_HANDLED } public song(id) { new CsTeams:team team = cs_get_user_team(id) if ((team==CS_TEAM_SPECTATOR)||(team==CS_TEAM_UNASSIGNED)) { if (playing[id]==false) { new params[1] params[0]=id set_task(0.5,"play_song_task",0,params,1,"a",1) playing[id]=true } } else { client_cmd(id,"mp3 stop") playing[id]=false } return PLUGIN_CONTINUE }




tak jak jest to normalnie, jak ktos ma taki plugin to niech da link albo jezli ktos ma cos pojecia o pluginach niech edytuje ten plugin tak aby muza byla tylko podczas ladownaia sie na server






