Witam! Mam taki problem, otóż na mapach typu aim gdzie broń leży na ziemi, na moim serverze jej nie ma. Również gdy wyrzuci się broń, po paru sekundach znika. Wie jaki plungin mógł to spowodować? Lista załadowanych:
Kod html:[EventScripts] Loaded: [EventScripts] [ enabled] corelib [EventScripts] [ enabled] corelib/testlib [EventScripts] [ enabled] corelib/interfaces [EventScripts] [ enabled] corelib/linkedlist [EventScripts] [ enabled] corelib/repeat [EventScripts] [ enabled] corelib/score [EventScripts] [ enabled] corelib/xalias [EventScripts] [ enabled] corelib/textlib [EventScripts] [ enabled] corelib/playergetset [EventScripts] [ enabled] corelib/getbotname [EventScripts] [ enabled] corelib/damage [EventScripts] [ enabled] corelib/playervar [EventScripts] [ enabled] corelib/sqlitelib [EventScripts] [ enabled] corelib/statlog [EventScripts] [ enabled] corelib/keygroupsort [EventScripts] [ enabled] corelib/keygrouprand [EventScripts] [ enabled] corelib/quickcmd [EventScripts] [ enabled] corelib/queue [EventScripts] [ enabled] corelib/vecmath [EventScripts] [ enabled] adminbuild [EventScripts] [ enabled] corelib/services [EventScripts] [ enabled] corelib/foreach [EventScripts] [ enabled] corelib/average [EventScripts] [ enabled] corelib/keyfilter [EventScripts] [ enabled] corelib/uniqueid [EventScripts] [ enabled] corelib/timelib [EventScripts] [ enabled] corelib/keyrand [EventScripts] [ enabled] corelib/exp [EventScripts] [ enabled] corelib/isnumerical [EventScripts] [ enabled] corelib/escinject [EventScripts] [ enabled] corelib/getplayercount [EventScripts] [ enabled] corelib/usermsglib [EventScripts] [ enabled] corelib/inrange [EventScripts] [ enabled] corelib/entitylib [EventScripts] [ enabled] corelib/es_install [EventScripts] [ enabled] corelib/clientcmd [EventScripts] [ enabled] popup [EventScripts] name: Popup library wrapper [EventScripts] version: oy29 [EventScripts] url: http://www.eventscripts.com/pages/Popup/ [EventScripts] author: GODJonez + ES 2.0 Beta Test team [EventScripts] description: Provides menu and pop-up handling for Source games [EventScripts] basename: popup [EventScripts] [ enabled] quake_sounds [EventScripts] name: Quake Sounds [EventScripts] version: 4.0.6 [EventScripts] url: http://addons.eventscripts.com/addons/user/289 [EventScripts] author: Hunter [EventScripts] description: This scriptaddon adds Quake sounds to your server [EventScripts] basename: quake_sounds [EventScripts] [ enabled] bomb_timer [EventScripts] name: Bomb Timer [EventScripts] version: 4.0.1 [EventScripts] url: http://addons.eventscripts.com/addons/user/289 [EventScripts] author: Hunter [EventScripts] description: C4 Bomb Timer that counts down to explosion [EventScripts] basename: bomb_timer [EventScripts] [ enabled] keymenu [EventScripts] [ enabled] cutwires [EventScripts] name: CutWires [EventScripts] version: 2.1 [EventScripts] url: forums.mattie.info/cs/forums/viewtopic.php?t=12310 [EventScripts] basename: CutWires [EventScripts] author: 7355608 [EventScripts] [ enabled] hailmary [EventScripts] name: Hail Mary [EventScripts] version: 1.5P [EventScripts] url: http://addons.eventscripts.com/addons/view/hailmary [EventScripts] author: *XYZ*SaYnt [EventScripts] basename: hailmary [EventScripts] description: allows the CTs to try to pull wires to defuse the bomb, in addition to regular defusing. [EventScripts] [ enabled] simpleranks [EventScripts] name: SimpleRanks [EventScripts] version: 2.2 [EventScripts] url: http://addons.eventscripts.com/addons/view/simpleranks [EventScripts] [ enabled] showdamage [EventScripts] name: Show-Damage [EventScripts] version: 2.0 [EventScripts] url: [EventScripts] author: L'In20Cible [EventScripts] basename: showdamage [EventScripts] description: Permet de voir les dommages causés directement au milieu de son écran. [EventScripts]------------------------









