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1. Introduction and Project Overview
2. Creating floor and wall materials
3. “Creating porcelain, cloth, and wood materials”
4. Applying the Multi Shader to cloner objects
5. Assigning compositing tags to objects
6. Placing the main light sources into the room
7. Adding vanity lights above the mirror
8. Adding a glow effect to the vanity lamps
9. Creating lights and materials for the floor lamp
10. Rendering images in a linear color space
11. Gamma-correcting materials in linear color space
12. Adjusting decay and intensity values of our lights
13. Creating materials for the windows and wall art
14. Applying materials to the remaining objects in the room
15. “Adding soft, blurry reflections to the floor and cabinets
16. Preparing the scene for final rendered output
17. Making post-corrections to the final render
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