hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\PROGRA~1\VALVEH~1\tools\ZHLT25~1\hlcsg.exe "c:\program files\valve hammer editor\tools\zhlt253-17\cinek1"
Entering c:\program files\valve hammer editor\tools\zhlt253-17\cinek1.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.02 seconds)
CSGBrush:
(0.03 seconds)
Using Wadfile: \valve\steam\steamapps\cinek91\counter-strike\cstrike\de_vegas.wad
- Contains 0 used textures, 0.00 percent of map (101 textures in wad)
Using Wadfile: \valve\steam\steamapps\cinek91\counter-strike\cstrike_polish\tempdecal.wad
- Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Error: Could not open wad file \gry\counter strike non steam\gfx.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file \gry\counter strike non steam\jos.wad
Error: Could not open wad file \gry\counter strike non steam\condition zero\halflife.wad
Error: Could not open wad file \gry\counter strike non steam\condition zero\cstrike\cstrike.wad
----- END hlcsg -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\PROGRA~1\VALVEH~1\tools\ZHLT25~1\hlrad.exe "c:\program files\valve hammer editor\tools\zhlt253-17\cinek1"
>> There was a problem compiling the map.
>> Check the file c:\program files\valve hammer editor\tools\zhlt253-17\cinek1.log for the cause.
----- END hlrad -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\PROGRA~1\VALVEH~1\tools\ZHLT25~1\hlvis.exe "c:\program files\valve hammer editor\tools\zhlt253-17\cinek1"
>> There was a problem compiling the map.
>> Check the file c:\program files\valve hammer editor\tools\zhlt253-17\cinek1.log for the cause.
----- END hlvis -----