Witam!
Mam taki problem
Po kompilacji mapy i stworzeniu pliku bsp włączam grę i mapę
a wtedy wyskakuje mi błąd (pod koniec ładowania)
FATAL ERROR
Alloc Block : Full
Nie mam pojęcia o co tu chodzi. Pomóżcie proszę.
Plik log
** Zadanie.....
** Rozkaz > Katalog gry
** Parametry> C:\Program Files\Counter Strike 1.6 Reloaded
** Zadanie.....
** Rozkaz > Kopiuj
** Parametry> "C:\Documents and Settings\Tibianus\Pulpit\Ta własciwa mapa\zapas\de_fun.map" "C:\Program Files\Counter Strike 1.6 Reloaded\cstrike\maps\de_fun.map"
** Zadanie.....
** Rozkaz > C:\Hammer\ZHLT\hlcsg.exe
** Parametry> "C:\Program Files\Counter Strike 1.6 Reloaded\cstrike\maps\de_fun"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\Hammer\ZHLT\hlcsg.exe "C:\Program Files\Counter Strike 1.6 Reloaded\cstrike\maps\de_fun"
Entering C:\Program Files\Counter Strike 1.6 Reloaded\cstrike\maps\de_fun.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
14 brushes (totalling 84 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.53 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.14 seconds)
Using Wadfile: \program files\counter strike 1.6 reloaded\valve\gfx.wad
- Contains 0 used textures, 0.00 percent of map (7 textures in wad)
Using Wadfile: \program files\counter strike 1.6 reloaded\valve\halflife.wad
- Contains 46 used textures, 100.00 percent of map (3116 textures in wad)
Using Wadfile: \program files\counter strike 1.6 reloaded\valve\decals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: \program files\counter strike 1.6 reloaded\valve\liquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Using Wadfile: \program files\counter strike 1.6 reloaded\valve\cached.wad
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
added 35 additional animating textures.
Texture usage is at 0.86 mb (of 4.00 mb MAX)
2.67 seconds elapsed
----- END hlcsg -----
** Zadanie.....
** Rozkaz > C:\Hammer\ZHLT\hlbsp.exe
** Parametry> "C:\Program Files\Counter Strike 1.6 Reloaded\cstrike\maps\de_fun"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\Hammer\ZHLT\hlbsp.exe "C:\Program Files\Counter Strike 1.6 Reloaded\cstrike\maps\de_fun"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\Program Files\Counter Strike 1.prt'
2.81 seconds elapsed
----- END hlbsp -----
** Zadanie.....
** Rozkaz > C:\PROGRA~1\COUNTE~1.6RE\cstrike.exe
** Parametry> +map "de_fun"









