PB:
Pominąłem ten magazynek, bo nie mam pojęcia jaka to broń
Kod php:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <hamsandwich>
#include <fakemeta>
#include <fakemeta_util>
#define PLUGIN "Vip PB"
#define VERSION "1.0"
#define AUTHOR "peku33"
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
RegisterHam(Ham_Spawn, "player", "event_spawn", true);
RegisterHam(Ham_TraceAttack, "player", "event_dmg");
}
public event_spawn(id)
{
if(is_user_alive(id) && get_user_flags(id) & ADMIN_LEVEL_H)
{
fm_give_item(id, "weapon_hegrenade");
fm_give_item(id, "weapon_smokegrenade");
fm_give_item(id, "weapon_flashbang");
fm_give_item(id, "weapon_flashbang");
set_pev(id, pev_health, 150);
}
}
public event_dmg(this, idattacker, Float:damage, Float:direction[3], traceresult, damagebits)
{
if(is_user_alive(idattacker) && get_user_flags(idattacker) & ADMIN_LEVEL_H)
{
SetHamParamFloat(3, damage*1.5);
return HAM_SUPERCEDE;
}
return HAM_IGNORED;
}
GG:
Pominąłem pistolet, bo będzie kolidowało z GG
Kod php:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <hamsandwich>
#include <fakemeta>
#include <fakemeta_util>
#define PLUGIN "Vip GG"
#define VERSION "1.0"
#define AUTHOR "peku33"
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
RegisterHam(Ham_Spawn, "player", "event_spawn", true);
}
public event_spawn(id)
{
if(is_user_alive(id) && get_user_flags(id) & ADMIN_LEVEL_H)
{
fm_give_item(id, "weapon_hegrenade");
set_pev(id, pev_health, 140);
}
}