#include <amxmodx>
public plugin_init()
{
register_plugin("RoundSound","1.0","PaintLancer")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public t_win()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk wwe_serv/t_winsim")
case 1: client_cmd(0,"spk wwe_serv/t_winsim1")
}
return PLUGIN_HANDLED
}
public ct_win()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk wwe_serv/ct_winsim")
case 1: client_cmd(0,"spk wwe_serv/ct_winsim1")
}
return PLUGIN_HANDLED
}
public plugin_precache()
{
precache_sound("wwe_serv/ct_winsim.wav")
precache_sound("wwe_serv/ct_winsim1.wav")
precache_sound("wwe_serv/t_winsim.wav")
precache_sound("wwe_serv/t_winsim1.wav")
return PLUGIN_CONTINUE
}