Przerobiłem trochę ten .sma. Teraz go przekompiluj i wrzuć na serwer.
Kod:
#include <amxmodx>
public plugin_init()
{
register_plugin("RoundSound","1.0","PaintLancer")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public t_win(id)
{
new rand = random_num(0,2)
client_cmd(id,"stopsound")
switch(rand)
{
case 0: client_cmd(id,"spk misc/TT.Muza003-Dlaczego.wav")
case 1: client_cmd(id,"spk misc/TT.MuzaD-Bomb.wav")
case 2: client_cmd(id,"spk misc/TT.MuzaHempGru.wav")
}
return PLUGIN_HANDLED
}
public ct_win(id)
{
new rand = random_num(0,2)
client_cmd(id,"stopsound")
switch(rand)
{
case 0: client_cmd(id,"spk misc/CT.MuzaPakito.wav")
case 1: client_cmd(id,"spk misc/CT.MuzaRocketbase.wav")
case 2: client_cmd(id,"spk misc/CT.MuzaWaveshock.wav")
}
return PLUGIN_HANDLED
}
public plugin_precache()
{
precache_sound("misc/CT.MuzaPakito.wav")
precache_sound("misc/CT.MuzaRocketbase.wav")
precache_sound("misc/CT.MuzaWaveshock.wav")
precache_sound("misc/TT.Muza003-Dlaczego.wav")
precache_sound("misc/TT.MuzaD-Bomb.wav")
precache_sound("misc/TT.MuzaHempGru.wav")
return PLUGIN_CONTINUE
}