#include <amxmodx>
#include <amxmisc>
public hs(id)
{
new hsmode[3]
get_cvar_string("hs_mode",hsmode,3)
new hsmode_bit = read_flags(hsmode)
new rand = random_num(0,3)
if (hsmode_bit & 1)
{
new killer_id = read_data(1)
new victim_id = read_data(2)
new victim_name[33]
get_user_name(victim_id,victim_name,33)
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
switch(rand)
{
case 0: show_hudmessage(killer_id,"L E B S Z O T !^n Pwn3d %s !!",victim_name)
case 1: show_hudmessage(killer_id,"D U P S Z O T !^n Zownowales %s !!",victim_name)
case 2: show_hudmessage(killer_id,"H E A D S H O T !^n %s poszedl sie pierdolic!!",victim_name)
case 3: show_hudmessage(killer_id,"BOOM HEADSHOT !^n %s ma przepity mozg!",victim_name)
}
}
if (hsmode_bit & 3)
{
switch(rand)
{
case 0: client_cmd(0,"spk misc/lebshot")
case 1: client_cmd(0,"spk misc/dupszot")
case 2: client_cmd(0,"spk misc/hs2")
case 3: client_cmd(0,"spk misc/boomhs")
}
return PLUGIN_HANDLED
}
}
public plugin_precache()
{
precache_sound("misc/lebshot.wav")
precache_sound("misc/dupszot.wav")
precache_sound("misc/hs2.wav")
precache_sound("misc/boomhs.wav")
}
public plugin_init()
{
register_plugin("Polski KillStreak","1.6","Dizzy & Sn!ff3r")
register_event("DeathMsg","hs","a","3=1")
register_event("DeathMsg","knife_kill","a","4&kni")
register_event("ResetHUD", "reset_hud", "b");
register_event("DeathMsg", "death_event", "a")
register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")
register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w")
register_event("DeathMsg","death_msg","a")
register_cvar("lastman_mode","abc")
register_cvar("streak_mode","ab")
register_cvar("kniff_mode","ab")
register_cvar("hs_mode","ab")
register_cvar("polish_killstreak", "1.6", FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_SPONLY)
return PLUGIN_CONTINUE
}