Siema, dzisiaj mój steam strasznie ścina. Tak samo jest z non steamem. Nie da sie grać ....
Co można zrobić?? i jak zrobić kopie zapasową serverow itp?
ew. zrobie uninstall cs'a/
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Siema, dzisiaj mój steam strasznie ścina. Tak samo jest z non steamem. Nie da sie grać ....
Co można zrobić?? i jak zrobić kopie zapasową serverow itp?
ew. zrobie uninstall cs'a/
Ale może bardziej, głębiej opisz te "zacinki" bo trudno stwierdzic o.O
możliwe że stery do karty graficznej się rozpadły

no tak sie zwiesza. jak bym gral na jakimś złomie...
gra nie chodzi płynie tylko tak tnie sie.
jak zrobić kopie zapasowa serwerow itp?
@edit
zrobiłem cl_showfps 1
i mam 4fps !!!!!!!!!!!!!!!!!!
wtf???
To moj config
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1;"
bind "2" "slot2;"
bind "3" "slot3;"
bind "4" "slot4;"
bind "5" "slot5;"
bind "6" "slot6;"
bind "7" "slot7;"
bind "8" "slot8;"
bind "9" "slot9;"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "p" "+setlaser"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+voicerecord"
bind "CTRL" "+speed"
bind "SHIFT" "+duck"
bind "F1" "ak47; m4a1; primammo; vest; hegren; flash; flash; defuser; sgren"
bind "F2" "rebuy"
bind "F3" "awp; vest; primammo; deagle; secammo; hegren; flash; flash; defuser; sgren"
bind "F4" "deagle; secammo; vest; hegren; flash; flash; defuser; sgren"
bind "F5" "famas; primammo; vest; hegren; flash; flash; defuser"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F8" "snapshot"
bind "F10" "quit prompt"
bind "F12" "stopsound"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "+setlaser"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+jump"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "100"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "1"
cl_crosshair_color "50 250 50"
cl_crosshair_size "medium"
cl_crosshair_translucent "1"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "smiley"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "0"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "2"
fps_max "101"
fps_modem "1"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "1"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.510000"
mp_decals "300"
name "`fail. ; ("
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "14.030000"
skin ""
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.580000"
volume "2"
+mlook
+jlook
exec userconfig.cfg
i userconfig
fps_max 101
cl_cmdrate 101
cl_updaterate 101
rate 25000
ex_interp 0.01
cl_rate 101
ati_subdiv 0
ati_npatch 0
brightness 100
gamma 10
hud_fastswitch 1
mp_consistency 0
cl_dynamiccrosshair 0
sv_aim 1
cl_showfps 1
cl_himodels 0
gl_keeptjunctions 0
gl_clear 0
gl_cull 1
gl_dither 1
gl_lightholes 0
gl_palette_tex 1
gl_spriteblend 1
gl_ztrick 1
r_detailtextures 0
r_detailtexturessupported 0
r_mirroralpha 0
r_mmx 1
violence_ablood 1
violence_hblood 1
violence_agibs 0
violence_hgibs 0
precache 1
fs_lazy_precache 1
cl_dynamiclights 0
cl_shadows 0
cl_minmodels 1
s_a3d 0
s_eax 0
s_reverb 0
voice_dsound 1
gl_texturemode GL_NEAREST_MIPMAP_NEAREST
gl_round_down 4
gl_picmip 2
gl_playermip 2
gl_max_size 64
fastsprites 2
d_spriteskip 2
ati_npatch 0
ati_subdiv 0
cl_identiconmode 1
cl_particlefx 0
cl_weather 0
cd_fps 1
cl_corpsestay 1
hpk_maxsize 1
max_wallpuffs 1
max_rubble 1
max_shells 1
max_smokepuffs 1fps_max 101
cl_cmdrate 101
cl_updaterate 101
rate 25000
ex_interp 0.01
cl_rate 101
ati_subdiv 0
ati_npatch 0
brightness 100
gamma 10
hud_fastswitch 1
mp_consistency 0
cl_dynamiccrosshair 0
sv_aim 1
cl_showfps 1
cl_himodels 0
gl_keeptjunctions 0
gl_clear 0
gl_cull 1
gl_dither 1
gl_lightholes 0
gl_palette_tex 1
gl_spriteblend 1
gl_ztrick 1
r_detailtextures 0
r_detailtexturessupported 0
r_mirroralpha 0
r_mmx 1
violence_ablood 1
violence_hblood 1
violence_agibs 0
violence_hgibs 0
precache 1
fs_lazy_precache 1
cl_dynamiclights 0
cl_shadows 0
cl_minmodels 1
s_a3d 0
s_eax 0
s_reverb 0
voice_dsound 1
gl_texturemode GL_NEAREST_MIPMAP_NEAREST
gl_round_down 4
gl_picmip 2
gl_playermip 2
gl_max_size 64
fastsprites 2
d_spriteskip 2
ati_npatch 0
ati_subdiv 0
cl_identiconmode 1
cl_particlefx 0
cl_weather 0
cd_fps 1
cl_corpsestay 1
hpk_maxsize 1
max_wallpuffs 1
max_rubble 1
max_shells 1
max_smokepuffs 1vfps_max 101
cl_cmdrate 101
cl_updaterate 101
rate 25000
ex_interp 0.01
cl_rate 101
ati_subdiv 0
ati_npatch 0
brightness 100
gamma 10
hud_fastswitch 1
mp_consistency 0
cl_dynamiccrosshair 0
sv_aim 1
cl_showfps 1
cl_himodels 0
gl_keeptjunctions 0
gl_clear 0
gl_cull 1
gl_dither 1
gl_lightholes 0
gl_palette_tex 1
gl_spriteblend 1
gl_ztrick 1
r_detailtextures 0
r_detailtexturessupported 0
r_mirroralpha 0
r_mmx 1
violence_ablood 1
violence_hblood 1
violence_agibs 0
violence_hgibs 0
precache 1
fs_lazy_precache 1
cl_dynamiclights 0
cl_shadows 0
cl_minmodels 1
s_a3d 0
s_eax 0
s_reverb 0
voice_dsound 1
gl_texturemode GL_NEAREST_MIPMAP_NEAREST
gl_round_down 4
gl_picmip 2
gl_playermip 2
gl_max_size 64
fastsprites 2
d_spriteskip 2
ati_npatch 0
ati_subdiv 0
cl_identiconmode 1
cl_particlefx 0
cl_weather 0
cd_fps 1
cl_corpsestay 1
hpk_maxsize 1
max_wallpuffs 1
max_rubble 1
max_shells 1
max_smokepuffs 1fps_max 101
cl_cmdrate 101
cl_updaterate 101
rate 25000
ex_interp 0.01
cl_rate 101
ati_subdiv 0
ati_npatch 0
brightness 100
gamma 10
hud_fastswitch 1
mp_consistency 0
cl_dynamiccrosshair 0
sv_aim 1
cl_showfps 1
cl_himodels 0
gl_keeptjunctions 0
gl_clear 0
gl_cull 1
gl_dither 1
gl_lightholes 0
gl_palette_tex 1
gl_spriteblend 1
gl_ztrick 1
r_detailtextures 0
r_detailtexturessupported 0
r_mirroralpha 0
r_mmx 1
violence_ablood 1
violence_hblood 1
violence_agibs 0
violence_hgibs 0
precache 1
fs_lazy_precache 1
cl_dynamiclights 0
cl_shadows 0
cl_minmodels 1
s_a3d 0
s_eax 0
s_reverb 0
voice_dsound 1
gl_texturemode GL_NEAREST_MIPMAP_NEAREST
gl_round_down 4
gl_picmip 2
gl_playermip 2
gl_max_size 64
fastsprites 2
d_spriteskip 2
ati_npatch 0
ati_subdiv 0
cl_identiconmode 1
cl_particlefx 0
cl_weather 0
cd_fps 1
cl_corpsestay 1
hpk_maxsize 1
max_wallpuffs 1
max_rubble 1
max_shells 1
max_smokepuffs 1
Ostatnio edytowane przez macko105 ; 03-06-2009 o 23:02
~~refresh~~
czemu w userconfigu masz 3x cl_showfps? :]
a wez odpal inna gre, czy tak samo sie dzieje...
@up zrobilem, i co?
dalej tak samo...
@2up
otworzylem pare gier steamowych i nadal tak samo...
co jest ...omg
sprobuj zrobic formata..
Miałem to samo. Przeskanowałem kompa,reinstall CS i było OK.
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