Miałem ten sam problem ale mam tu rozwiązanie ! Mi pomogło
Kod:
//RoundSound.amxx -by PaintLancer
#include <amxmodx>
public plugin_init()
{
register_plugin("RoundSound","1.0","PaintLancer")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public t_win()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk misc/lol")
case 1: client_cmd(0,"spk misc/lol1")
case 2: client_cmd(0,"spk misc/lol2")
}
return PLUGIN_HANDLED
}
public ct_win()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk misc/wow")
case 1: client_cmd(0,"spk misc/wow1")
case 2: client_cmd(0,"spk misc/wow2")
}
return PLUGIN_HANDLED
}
public plugin_precache()
{
precache_sound("misc/wow.wav")
precache_sound("misc/wow1.wav")
precache_sound("misc/wow2.wav")
precache_sound("misc/lol.wav")
precache_sound("misc/lol1.wav")
precache_sound("misc/lol2.wav")
return PLUGIN_CONTINUE
}
I teraz muzy dla t wkładasz do sound/misc i mają być trzy i nawy to lol , lol1 , lol2 a dla ct tez wkladasz do sound/misc i maja sie nazywac wow , wow1 i wow2 !