Witam oto moje cfg
apon_flashbang"
bind "MWHEELUP" "weapon_hegrenade"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "weapon_smokegrenade"
bind "MOUSE4" "+jump"
bind "MOUSE5" "+use"
bind "KP_slash" "mp5;primammo;weapon_knife"
bind "*" "usp;secammo;wepon_knife"
bind "Home" "m4a1;primammo;vesthelm;defuser;weapon_knife"
bind "Ins" "hegren;flash;defuser;secammo;weapon_knife"
bind "PGUP" "m4a1;primammo;hegren;flash;flash;vesthelm;defuser;weapon_knife"
bind "PGDN" "ak47;primammo;hegren;flash;flash;vesthelm;weapon_knife"
bind "Del" "hegren;flash;flash;secammo;weapon_knife"
bind "End" "ak47;primammo;vesthelm;weapon_knife"
bind "KP_HOME" "primammo;weapon_knife"
bind "KP_PGUP" "hegren;weapon_knife"
bind "KP_UPARROW" "defuser;weapon_knife"
bind "KP_LEFTARROW" "secammo;primammo;weapon_knife"
bind "KP_5" "hegren;flash;flash;vesthelm;defuser;weapon_knife"
bind "KP_RIGHTARROW" "flash;weapon_knife"
bind "KP_END" "secammo;weapon_knife;"
bind "KP_DOWNARROW" "vesthelm;weapon_knife"
bind "KP_PGDN" "sgren;weapon_knife"
bind "KP_DEL" "bullpup;krieg552;primammo;weapon_knife"
bind "KP_INS" "clarion;defender;primammo;weapon_knife"
bind "KP_ENTER" "m4a1;ak47;primammo;weapon_knife"
bind "KP_PLUS" "awp;primammo;weapon_knife"
bind "KP_MINUS" "deagle;;secammo;weapon_knife"
_cl_autowepswitch "0"
hisound 1
stopsound
cl_allowdownload "1"
cl_download_ingame "0"
cl_weather "0"
cl_crosshair_color "255 255 255
bind "SHIFT" "+speed"
+mlook
hud_fastswitch "1"
bind "ESCAPE" "cancelselect"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "w" "+forward; slot10"
bind "s" "+back; slot10"
bind "a" "+moveleft; slot10"
bind "d" "+moveright; slot10"
bind "g" "drop"
bind "k" "chooseteam"
bind "r" "+reload"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "q" "+voicerecord"
bind "ctrl" "+duck"
bind "b" "buy"
bind "e" "+use"
bind "f" "impulse 100"
bind "capslock" "+speed"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "y" "messagemode"
alias +cj "+jump; +duck"
alias -cj "-jump; -duck"
bind "SPACE" "+cj"
bind "1" "slot1; cl_dynamiccrosshair 0"
bind "2" "slot2; cl_dynamiccrosshair 0"
bind "3" "slot3; cl_dynamiccrosshair 0"
bind "4" "slot4; cl_dynamiccrosshair 0"
bind "5" "slot5; cl_dynamiccrosshair 0"
bind "6" "slot6; cl_dynamiccrosshair 0"
bind "7" "slot7; cl_dynamiccrosshair 0"
bind "8" "slot8; cl_dynamiccrosshair 0"
bind "9" "slot9; cl_dynamiccrosshair 0"
clear
+mlook
zoom_sensitivity_ratio "1.1"
bind "q" "lastinv"
alias stpsnd "stopsound"
bind "shift" "stpsnd"
bind "TAB" "+showscores; timeleft"
bind "MOUSE1" "+attack"
alias gon "graphon"
alias graph "graphon"
alias graphon "developer 0;echo -----=====NET GRAPH 3=====-----; net_graph 3; alias graph graphoff"
alias graphoff "developer 0;echo -----=====NET GRAPH 2=====-----; net_graph 2; alias graph graphoff1"
alias graphoff1 "developer 0;echo -----=====NET GRAPH 1=====-----; net_graph 1; alias graph graphoff2"
alias graphoff2 "developer 0;echo -----=====NET GRAPH 0=====-----; net_graph 0; alias graph graphon"
bind "j" "graph"
alias radiocyc "rc1"
alias rc1 "radio1; alias radiocyc rc2"
alias rc2 "radio2; alias radiocyc rc3"
alias rc3 "radio3; alias radiocyc rc1"
bind "KP_v" "radiocyc"
//====================--- SCRIPTS ---====================\\
//-Glosnosc
alias vol0 "volume 0.0; d1; developer 1; echo Wyciszenie; developer 0;d0; alias volup vol1; alias voldn vol0"
alias vol1 "volume 0.1; d1; developer 1; echo Volume 10%(|=--------); developer 0;d0; alias volup vol2; alias voldn vol0"
alias vol2 "volume 0.4; d1; developer 1; echo Volume 20%(-|=-------); developer 0;d0; alias volup vol3; alias voldn vol1"
alias vol3 "volume 0.8; d1; developer 1; echo Volume 30%(--|=------); developer 0;d0; alias volup vol4; alias voldn vol2"
alias vol4 "volume 1.2; d1; developer 1; echo Volume 40%(---|=-----); developer 0;d0; alias volup vol5; alias voldn vol3"
alias vol5 "volume 1.6; d1; developer 1; echo Volume 50%(----|=----); developer 0;d0; alias volup vol6; alias voldn vol4"
alias vol6 "volume 2.0; d1; developer 1; echo Volume 60%(-----|=---); developer 0;d0; alias volup vol7; alias voldn vol5"
alias vol7 "volume 2.3; d1; developer 1; echo Volume 70%(------|=--); developer 0;d0; alias volup vol8; alias voldn vol6"
alias vol8 "volume 2.6; d1; developer 1; echo Volume 80%(-------|=-); developer 0;d0; alias volup vol9; alias voldn vol7"
alias vol9 "volume 2.9; d1; developer 1; echo Volume 90%(--------|=); developer 0;d0; alias volup vol10;alias voldn vol8"
alias vol10 "volume 3.0;d1; developer 1; echo Volume MaX(MaX.......); developer 0;d0; alias volup volmax;alias voldn vol9"
alias volmax "d1: d0"
alias volup vol6
alias voldn vol2
alias mute vol0
bind "UPARROW" "volup"
bind "DOWNARROW" "voldn"
alias w "wait"
alias w2 "w; w"
alias w3 "w; w2"
alias w4 "w2; w2"
alias w8 "w4; w4"
alias w16 "w8; w8"
alias w32 "w16; w16"
ati_npatch "1"
ati_subdiv "2"
bgmvolume "1"
bottomcolor "6"
brightness "9999"
rate "20000"
cl_updaterate "45"
cl_cmdrate "100"
cl_cmdbackup "2"
mp_declas "300"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_bob "0"
cl_career_difficulty "0"
cl_corpsestay "600"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_shadows "0"
cl_timeout "305"
cl_vsmoothing "0.05"
cl_weather "0"
bind "SHIFT" "+speed"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "9999"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
gl_cull "1"
gl_keeptjunctions "0"
gl_max_size "128"
gl_clear "0"
gl_palette_tex "0"
gl_round_down "5"
gl_wateramp "0"
gl_picmip "0"
gl_playermip "2"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "1"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
max_smokepuffs "0"
max_shells "0"
net_graph "3"
net_graphpos "3"
net_scale "5"
precache "1"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
r_novis "0"
r_traceglow "1"
r_bmodelhighfrac "5.0"
r_lightmap "0"
r_mmx "1"
r_norefresh "0"
r_mirroralpha "0"
r_dynamic "1"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "1.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.7"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
joystick "0"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "1"
ex_interp "0.01"
+mlook"
clear
chciałem się spytać czy dobre to jest cfg? Bo jak gram na każdym serwie to fps jedynie mam góra 30 -.-










