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Wątek: Muzyczny "kombajn"

Pokaż wyniki od 1 do 5 z 5
  1. #1 Muzyczny "kombajn" 
    Lamka
    Dołączył
    Feb 2009
    Posty
    19
    Witam.
    Szukam pluginy - kombajnu ^^ Dokładniej chodzi o to, że aktualnie mam 2 które się gryzą (c4 timer z piosenka oraz roundsound). Jeżeli jest jakiś wielki plugin który umożliwia te dwie opcje lub dwa które się nie "gryzą" proszę o podanie linka. Z góry dziękuję.
     

  2. #2 Odp: Muzyczny "kombajn" 
    Adminus pospolitus
    Dołączył
    Jan 2008
    Wiek
    20
    Posty
    9,227
    dźwięki się nakładają?
    Najlepszy hosting www tutaj
    Konfiguracja amxx, instalacja pluginów, pisanie pluginów AMXX. Więcej info na www.naven.com.pl
    Jebać steama.
     

  3. #3 Odp: Muzyczny "kombajn" 
    Lamka
    Dołączył
    Feb 2009
    Posty
    19
    Jeżeli leci piosenka na c4 i ct jej nie rozbroją to muza na koniec rundy nie poleci.
     

  4. #4 Odp: Muzyczny "kombajn" 
    Adminus pospolitus
    Dołączył
    Jan 2008
    Wiek
    20
    Posty
    9,227
    pokaż kody pluginów
    Najlepszy hosting www tutaj
    Konfiguracja amxx, instalacja pluginów, pisanie pluginów AMXX. Więcej info na www.naven.com.pl
    Jebać steama.
     

  5. #5 Odp: Muzyczny "kombajn" 
    Lamka
    Dołączył
    Feb 2009
    Posty
    19
    Teraz mam nowy problem - udało mi się wykombinować tak, żeby muzyka od c4 nie przeszkadzała roundsound. Tylko jak ct rozbroją bombę to muzyka dalej leci i wtedy nakłada się ta na koniec rundy na tą od c4. Oto kody pluginów.

    alt_end_round_sounds.sma (koniec rundy)
    Kod:
        
        /* - - - - - - - - - - -
    
            AMX Mod X script.
            Copyright (C) 2007 - Arkshine
    
            Plugin  : 'Alternative End Round Sounds'
            Version :  v2.3b
    
            Original idea and plugin by PaintLancer.
            Orignal thread : http://forums.alliedmods.net/showthread.php?t=6784
            
            This program is free software; you can redistribute it and/or modify it
            under the terms of the GNU General Public License as published by the
            Free Software Foundation; either version 2 of the License, or (at
            your option) any later version.
    
            This program is distributed in the hope that it will be useful, but
            WITHOUT ANY WARRANTY; without even the implied warranty of
            MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
            General Public License for more details.
    
            You should have received a copy of the GNU General Public License
            along with this program; if not, write to the Free Software Foundation,
            Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
    
            In addition, as a special exception, the author gives permission to
            link the code of this program with the Half-Life Game Engine ("HL
            Engine") and Modified Game Libraries ("MODs") developed by Valve,
            L.L.C ("Valve"). You must obey the GNU General Public License in all
            respects for all of the code used other than the HL Engine and MODs
            from Valve. If you modify this file, you may extend this exception
            to your version of the file, but you are not obligated to do so. If
            you do not wish to do so, delete this exception statement from your
            version.
    
            ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
            
            Description :
            - - - - - - -
                Plays random music at the end of a round according to who wins,
                instead of just "Terrorists Win" or "Counter-Terrorists Win".
    
                
            Features :
            - - - - - -
                * Support for mp3 and wav files
                * Using a file for the sounds
                * Per-map config files supported
                * Per-map prefix config files supported
                * Sounds can be toggle on/off by players
                * Ability to choice x sounds to be precache per map
                * Multilingual support
    
                
            Requirements :
            - - - - - - - -
                * CS 1.6 / CZ
                * AMX/X 1.7x or higher
    
                
            Cvars :
            - - - -
                * ers_enabled <iNum
                
                    <0|1> Disable/Enable this plugin. 
                    (default: 1)
                
                
                * ers_player_toggle <iNum>
                
                    <0|1> Disable/Enable the client command /roundsound 
                    (default: 1)
                    
                    
                * erc_time_ads <iTime>
                
                    Times in seconds between each ads messages. 0 disable ads. 
                    (default: 120)
    
                    
                * erc_random_precache <iMaxTeam or iMax_T-iMax_CT>
    
                    Specify how many sounds by team you want to precache randomly among all sounds.
                    This means that x sounds will be choosen randomly among all sounds of each team so to be precache at each map. ( 0 = disable feature )
                    
                    e.g : erc_random_precache "2"   : 2 sounds will be choosen among all CTs sounds and all Ts sounds
                          erc_random_precache "2-3" : 2 Ts sounds will be choosen randomly among all Ts sounds.
                                                      3 CT sound will be choosen randomly among all CTs sounds.
                                                      /!\ Don't forget to insert '-' .
                                                      
                    /!\ Map change on cvar change required !
    
                    
            Client command :
            - - - - - - - - 
                * say /roundsound : Give to players the ability to turn on/off the end round sounds
    
                
            Changelog :
            - - - - - -
    
                -> Arksine :
    
                 v3.0  - [ 2007-xx-xx ] ( Major update )
    
                          - Soon. A lot of changes/new features. Huge update. ;)
    
                 v2.3b - [ 2007-11-22 ]
                    
                          (!) Fixed a compatibility bug from 2.3a version.
                            
                 v2.3a - [ 2007-11-19 ]
    
                          (+) Added compatibility for Amxx 1.7x.
                          (!) Now 'erc_random_precache' cvar is set to 0 by default.
                          (!) Fixed. At the first start of server, value from 'erc_random_precache' cvar from a config file was not read.
                          (!) Some others minors changes.
    
                 v2.3  - [ 2007-10-29 ]
    
                          (+) Added 'erc_random_precache' cvar : Specify how many sounds per team you want to precache randomly among all sounds.
                              This means that x sounds will be choosen randomly among all sounds of each team so to be precache at each map. ( request by Arion )
                          (!) Debug mode is enabled by default now.
                          (-) Removed 3 keys languages. No more need.( ERS_LOG_TOTAL_SOUND_LOADED, ERS_LOG_DEBUG_T, ERS_LOG_DEBUG_CT )
    
                 v2.2b - [ 2007-10-28 ]
    
                          (!) Removed a check. Since trim() is used :
                              Now no need to check space, new line, tabs, carriage returns, etc..
    
                 v2.2a - [ 2007-10-28 ]
    
                          (!) Changed the method of checking empty file. Now it's more efficient.
                          (!) Added another check to ignore texts which are no comments.
                          (!) Fixed a typo ( key language ).
    
                 v2.2  - [ 2007-10-27 ]
    
                          (+) Added a check to prevent to get a warning when a team has no sound.
                          (+) Added a check to prevent to not load empty file.
                          (+) Added support for coding-style '//' comments.
                          (!) No longer has a predefined max sounds limit. ( using dynamic array from amxx 1.8.0 )
                          (!) Minors optimizations.
                          (-) Removed useless code.
    
                 v2.1a - [ 2007-07-13 ]
    
                          (!) Fixed a bug with ML system.
                          (!) Fixed a stupid glitch with formatex().
    
                 v2.1  - [ 2007-07-06 ]
    
                          (!) Optimize a little.
                          (!) Rewritted loading_file() function.
                          (+) Added ML system & some texts.
                          (+) Added Color in text. ( !g = green ; !t = team color; !n = yellow (normal) )
                          (+) Added #_DEBUG.
                          (+) Added chat command : toggle on/off end round sounds.
                          (+) Added "ers_enabled" cvar : enable/disable plugin
                          (+) Added "ers_player_toggle" cvar : enable/disabled command chat for players
                          (+) Added ads message for chat command
                          (+) Added "erc_time_ads" cvar : control amount of times between 2 messages.
    
                 v2.0b - [ 2007-07-04 ]
    
                          (!) No features added. Sma reorganized a little and more.
    
                 v2.0a - [ 2007-06-26 ]
    
                          (!) Fixed. Bug under linux. Some blank lines weren't ignored. (thanks Deejay & NiLuje)
    
                 v2.0  - [ 2007-06-26 ]
    
                          (!) Totaly rewritted
                          (+) Added support for mp3 files.
                          (+) Added support per file. No more to edit .sma file to add sounds.
                          (+) Added support per-map file.
                          (+) Added support per-map prefix file.
    
                -> Paintlancer :
    
                 v1.0  :  [ 2004-10-14 ]
                          First release by Paintlancer.
                          Orignal thread : http://forums.alliedmods.net/showthread.php?t=6784
    
            Credits:
            - - - - - - -
                * PaintLancer : Original idea and plugin.
                * Avalanche   : Inspired color chat function from gungame plugin.
                * Arion       : Random precache idea.
                
                * Languages translation :
                    - [fr] : Arkshine
                    - [de] : Mordekay
                    - [es] : Darkless
            
    
        - - - - - - - - - - - */
    
        #include <amxmodx>
        #include <amxmisc>
    
    
            new const
        // _________________________________________________
    
                PLUGIN [] = "Alternative End Round Sounds",
                VERSION[] = "2.3b",
                AUTHOR [] = "Arkshine";
        // _________________________________________________
    
    
        #if AMXX_VERSION_NUM < 180
            #define old_amxx
        #endif
    
    
        /* ========================= [ "START" AERA FOR CHANGES ] ========================= */
    
    
            #define _DEBUG                 // Active debug
            #define MAX_FILE_LENGTH  196   // Max length for files + path.
    
            #if defined old_amxx
                #define MAX_SOUNDS    25   // Max sounds per team
            #endif
    
            new const
    
                g_FileName[]    = "roundsound",     // Name of the main file if no files is found in 'g_FileFolder'.
                g_FileFolder[]  = "round_sound",    // Name of the directory in amxmodx/configs/ for per-map files.
                g_FilePrefix[]  = "ini",            // File extension used for the files.
                g_CmdChat[]     = "/roundsound";    // Chat command for player.
    
    
        /* ========================= [ "END" AERA FOR CHANGES ] ========================= */
    
    
    
        // - - - - - - - - - - - - - - - - - - - - - - -
    
        #define MAX_PLAYERS  32
        #define TASKID_ADS   1333
        #define SIZE_FILE    0
        #define NULL        -1
    
        new
            bool:g_pHeardSound[ MAX_PLAYERS + 1 ],
    
            #if !defined old_amxx
                Array:g_lstSoundCT,
                Array:g_lstSoundT,
            #endif
    
            p_enabled,
            p_player_toggle,
            p_time_ads,
            p_random_precache,
    
            g_sRp_value[12],
            g_msgSayText;
    
    
        enum _:e_Team
        {
            T = 0,
            CT,
        };
    
        new g_nSnd[ e_Team ];
    
        #if defined old_amxx
            new g_sTeam_sounds[ MAX_SOUNDS ][ e_Team ][ MAX_FILE_LENGTH ];
            #define charsmax(%1)  sizeof( %1 ) - 1
        #endif
    
        #define _is_wav(%1)  equali( %1[strlen( %1 ) - 4 ], ".wav" )
    
        // - - - - - - - - - - - - - - - - - - - - - - -
    
    
        public plugin_precache()
        {
            register_dictionary( "end_roundsound.txt" );
                  
            if( ( p_random_precache = get_cvar_pointer( "erc_random_precache" ) ) )
                get_pcvar_string( p_random_precache, g_sRp_value, charsmax( g_sRp_value ) );
    
            if( !p_random_precache )
                return;
                
            #if !defined old_amxx
                g_lstSoundCT = ArrayCreate( MAX_FILE_LENGTH );
                g_lstSoundT  = ArrayCreate( MAX_FILE_LENGTH );
            #endif
    
            loading_file();
        }
    
    
        public plugin_init()
        {
            register_plugin( PLUGIN, VERSION, AUTHOR );
            register_cvar( "ers_version", VERSION, FCVAR_SERVER | FCVAR_SPONLY );
    
            register_event( "SendAudio", "eT_win" , "a", "2&%!MRAD_terwin" );
            register_event( "SendAudio", "eCT_win", "a", "2&%!MRAD_ctwin"  );
    
            p_enabled         = register_cvar( "ers_enabled"        , "1"   );
            p_player_toggle   = register_cvar( "ers_player_toggle"  , "1"   );
            p_time_ads        = register_cvar( "erc_time_ads"       , "120" );
    
            if( !p_random_precache )
            {
                register_cvar( "erc_random_precache", g_sRp_value );
                server_cmd( "restart" );
            }
    
            register_clcmd( "say"       , "cmd_Say" );
            register_clcmd( "say_team"  , "cmd_Say" );
    
            g_msgSayText = get_user_msgid( "SayText" );
        }
    
     
        public client_authorized( id )
            g_pHeardSound[id] = true;
    
    
        public client_disconnect( id )
        {
            g_pHeardSound[id] = true;
            remove_task( id + TASKID_ADS );
        }
    
    
        public client_putinserver( id )
        {
            new Float:time = get_pcvar_float( p_time_ads );
    
            if( !time )
                return;
    
            remove_task( id + TASKID_ADS );
            set_task( time, "show_ads", id + TASKID_ADS, _, _, "b" );
        }
    
    
        public show_ads( taskid )
        {
            new id = taskid - TASKID_ADS;
            ShowPrint( id, "%L", id, "ERS_DISPLAY_ADS", g_CmdChat );
        }
    
    
        public cmd_Say( id )
        {
            if( !get_pcvar_num( p_enabled ) )
                return PLUGIN_CONTINUE;
    
            static sMsg[64];
            read_argv( 1, sMsg, charsmax( sMsg ) );
    
            if( equali( sMsg, g_CmdChat ) )
            {
                if( !get_pcvar_num( p_player_toggle ) )
                {
                    ShowPrint( id, "%L", id, "ERS_CMD_DISABLED" );
                    return PLUGIN_HANDLED;
                }
    
                g_pHeardSound[id] = g_pHeardSound[id] ? false : true;
                ShowPrint( id, "%L", id, g_pHeardSound[id] ? "ERS_SOUND_ENABLED" : "ERS_SOUND_DISABLED" );
    
                return PLUGIN_HANDLED;
            }
    
            return PLUGIN_CONTINUE;
        }
    
    
        public eT_win()
        {
            if( !g_nSnd[ e_Team:T ] )
                return;
    
            play_sound( e_Team:T );
        }
    
    
        public eCT_win()
        {
            if( !g_nSnd[ e_Team:CT ] )
                return;
    
            play_sound( e_Team:CT );
        }
    
    
        play_sound( iTeam )
        {
            static
        //  - - - - - - - - - - - - - - - -
                sCurSnd[ MAX_FILE_LENGTH ];
        //  - - - - - - - - - - - - - - - -
    
            new iRand;
    
            if( g_nSnd[ iTeam ] > 1 )
                iRand = random( g_nSnd[ iTeam ] );
    
            #if defined old_amxx
                copy( sCurSnd, MAX_FILE_LENGTH - 1, g_sTeam_sounds[ iRand ][ iTeam ] );
            #else
                ArrayGetString( iTeam == CT ? g_lstSoundCT : g_lstSoundT, iRand, sCurSnd, MAX_FILE_LENGTH - 1 );
            #endif
    
            _is_wav( sCurSnd ) ?
    
                 format( sCurSnd, MAX_FILE_LENGTH - 1, "spk %s", sCurSnd[6] ) :
                 format( sCurSnd, MAX_FILE_LENGTH - 1, "mp3 play %s", sCurSnd );
    
            if( get_pcvar_num( p_player_toggle ) )
            {
                static
            //  - - - - - - - - - - -
                    iPlayers[32],
                    iNum, pid;
            //  - - - - - - - - - - -
    
                get_players( iPlayers, iNum, "c" );
    
                for( new i; i < iNum; i++ )
                {
                    pid = iPlayers[i];
    
                    if( !g_pHeardSound[pid] || is_user_bot( pid ) )
                        continue;
    
                    client_cmd( pid, "%s", sCurSnd );
                }
            }
            else
                client_cmd( 0, "%s", sCurSnd );
        }
    
    
        get_prefix( sMap[], iLen_map, sMapType[], iLen_type )
        {
            new
        //  - - - - - - - - -
                sRest[32];
        //  - - - - - - - - -
    
            get_mapname( sMap, iLen_map );
            strtok( sMap, sMapType, iLen_type, sRest, charsmax( sRest ), '_', 1 );
        }
    
    
        loading_file()
        {
            static
        //  - - - - - - - - - - - - - - - - -
                sPath[ MAX_FILE_LENGTH ],
        //      |
                sConfigsDir[64],
                sPrefix[6],
                sMap[32];
        //  - - - - - - - - - - - - - - - - -
    
            get_prefix( sMap, charsmax( sMap ), sPrefix, charsmax( sPrefix ) );
            get_configsdir( sConfigsDir, charsmax( sConfigsDir ) );
    
    
            new bool:bFound;
    
            for( new i = 1; i <= 3; i++ )
            {
                switch( i )
                {
                    case 1 : formatex( sPath, charsmax( sPath ), "%s/%s/prefix-%s.%s", sConfigsDir, g_FileFolder, sPrefix, g_FilePrefix );
                    case 2 : formatex( sPath, charsmax( sPath ), "%s/%s/%s.%s", sConfigsDir, g_FileFolder, sMap, g_FilePrefix );
                    case 3 : formatex( sPath, charsmax( sPath ), "%s/%s.%s", sConfigsDir, g_FileName, g_FilePrefix );
    
                    default : break;
                }
    
                if( !CheckFile( sPath ) )
                    continue;
    
                bFound = true;
                break;
            }
    
            log_amx( "---" );
    
            bFound ?
                log_amx( "%L", LANG_SERVER, "ERS_LOG_LOADING", sPath ) :
                log_amx( "%L", LANG_SERVER, "ERS_LOG_NO_FILES_FOUND" );
    
            load_sound( sPath );
        }
    
        
        load_sound( const file[] )
        {
            new
        //  - - - - - - - - - - - - - - -
                sBuffer[256],
        //      |
                sLeft[ MAX_FILE_LENGTH ],
                sRight[4],
                sExt[6],
        //      |
                eTeam;
        //  - - - - - - - - - - - - - - -
    
            new fp = fopen( file, "rt" );
    
            while( !feof( fp ) )
            {
                fgets( fp, sBuffer, charsmax( sBuffer ) );
    
                trim( sBuffer );
    
                if( !sBuffer[0] || sBuffer[0] == ';' || ( sBuffer[0] == '/' && sBuffer[1] == '/' ) )
                    continue;
    
                if( sBuffer[0] != '"' || strlen( sBuffer  ) < 11 )
                    continue;
    
                parse( sBuffer, sLeft, charsmax( sLeft ), sRight, charsmax( sRight ) );
                formatex( sExt, charsmax( sExt ), sLeft[ strlen( sLeft ) - 4 ] );
    
                if( equali( sExt, ".mp3" ) == -1 || equali( sExt, ".wav" ) == -1 )
                {
                    log_amx( "%L", LANG_SERVER, "ERS_LOG_UNKNOW_EXTENSION", sExt );
                    continue;
                }
    
                if( !file_exists( sLeft ) )
                {
                    log_amx( "%L", LANG_SERVER, "ERS_LOG_INEXISTENT_FILE", sLeft );
                    continue;
                }
    
                eTeam = NULL;
    
                if( equali( sRight, "CT" ) )
                    eTeam = CT;
    
                else if( equali( sRight, "T" ) )
                    eTeam = T;
    
                if( eTeam == NULL )
                {
                    log_amx( "%L", LANG_SERVER, "ERS_LOG_NO_TEAM_SOUND", sLeft );
                    continue;
                }
    
                #if defined old_amxx
                    copy( g_sTeam_sounds[ g_nSnd[ eTeam ] ][ eTeam ], MAX_FILE_LENGTH - 1, sLeft );
                #else
                    ArrayPushString( eTeam == CT ? g_lstSoundCT : g_lstSoundT, sLeft );
                #endif
    
                ++g_nSnd[ eTeam ];
            }
            fclose( fp );
    
            if( g_nSnd[ e_Team:T ] > 1 || g_nSnd[ e_Team:CT ] > 1 )
            {
                    new iMax_t, iMax_ct;
                    GetPrecacheValue( iMax_t, iMax_ct );
    
                    #if defined old_amxx
                        UpdateArray( iMax_t, e_Team:T );
                        UpdateArray( iMax_ct, e_Team:CT );
                    #else
                        p_DeleteRandomItem( iMax_t , e_Team:T , g_lstSoundT  );
                        p_DeleteRandomItem( iMax_ct, e_Team:CT, g_lstSoundCT );
                    #endif
            }
    
            log_amx( "---" );
    
            #if defined _DEBUG
                log_amx( "[ Loading %d CTs Sounds ]", g_nSnd[ e_team:CT ] );
            #endif
            #if defined old_amxx
                PrecacheSounds( e_Team:CT );
            #else
                PrecacheSounds_n( g_lstSoundCT );
            #endif
    
            #if defined _DEBUG
                 log_amx( "[ Loading %d Ts Sounds ]", g_nSnd[ e_team:T ] );
            #endif
            #if defined old_amxx
                PrecacheSounds( e_Team:T );
            #else
                PrecacheSounds_n( g_lstSoundT );
            #endif
        }
    
    
        GetPrecacheValue( &iMax_t, &iMax_ct )
        {
            trim( g_sRp_value );
            new pos = contain( g_sRp_value, "-" );
    
            if( pos > 0 )
            {
                iMax_ct = str_to_num( g_sRp_value[ pos + 1 ] )
                g_sRp_value[ pos ] = '^0';
                iMax_t = str_to_num( g_sRp_value );
            }
            else
            {
                iMax_t  = str_to_num( g_sRp_value );
                iMax_ct = iMax_t;
            }
        }
    
        
        stock UpdateArray( iMax, iTeam )
        {
            new const iCnt_sound = g_nSnd[ iTeam ];
                
            if( !iMax || iMax == iCnt_sound )
                return;
    
            if( iMax >= iCnt_sound )
                iMax = iCnt_sound - 1;
    
            static
                sTmp_sounds[ MAX_SOUNDS ][ e_Team ][ MAX_FILE_LENGTH ],
                iLast_number[ MAX_SOUNDS ];
    
            new i, iRand;
            for( i = 0; i < iCnt_sound; i++ )
            {
                copy( sTmp_sounds[i][ iTeam ], MAX_FILE_LENGTH - 1, g_sTeam_sounds[i][ iTeam ] );
                g_sTeam_sounds[i][ iTeam ][0] = '^0';
            }
    
            arrayset( iLast_number, 0, charsmax( iLast_number ) );
    
            i = 0;
            while( i != iMax )
            {
                check:
                iRand = random( iCnt_sound );
    
                if( iLast_number[ iRand ] )
                    goto check;
    
                copy( g_sTeam_sounds[i][ iTeam ], MAX_FILE_LENGTH - 1, sTmp_sounds[ iRand ][ iTeam ] );
                ++i;
                    
                iLast_number[ iRand ] = 1;
            }
    
            g_nSnd[ iTeam ] = iMax;
        }
        
    
        stock p_DeleteRandomItem( iMax, iTeam, Array:sSound_a )
        {
            new const iCnt_sound = g_nSnd[ iTeam ];
                
            if( !iMax || iMax == iCnt_sound )
                return;
    
            if( iMax >= iCnt_sound )
                iMax = iCnt_sound - 1;
    
            DeleteRandomItem( iCnt_sound - iMax, sSound_a );
            g_nSnd[ iTeam ] = iMax;
        }
    
    
        stock DeleteRandomItem( iRandom_n, Array:sSound_a )
            {
                new i;
    
                while( i++ != iRandom_n )
                    ArrayDeleteItem( sSound_a, random( ArraySize( sSound_a ) ) );
            }
    
            
        stock PrecacheSounds( iTeam )
        {
            for( new i; i < g_nSnd[ iTeam ]; i++ )
            {
                PrecacheFile( g_sTeam_sounds[i][ iTeam ] );
    
                #if defined _DEBUG
                    log_amx( "   - %s", g_sTeam_sounds[i][ iTeam ] );
                #endif
            }
    
            log_amx( "---" );
        }
    
    
        stock PrecacheSounds_n( Array:sSound_a )
        {
            static
        //  - - - - - - - - - - - - - - - - - - -
                sFile[ MAX_FILE_LENGTH ],
                iFileLen = charsmax( sFile );
        //  - - - - - - - - - - - - - - - - - - -
    
            for( new i; i < ArraySize( sSound_a ); i++ )
            {
                ArrayGetString( sSound_a, i, sFile, iFileLen );
                PrecacheFile( sFile );
    
                #if defined _DEBUG
                    log_amx( "   - %s", sFile );
                #endif
            }
    
             log_amx( "---" );
        }
    
    
        PrecacheFile( const sound[] )
        {
            _is_wav( sound ) ?
    
                precache_sound( sound[6] ) :
                precache_generic( sound );
        }
    
    
        ShowPrint( id, const sMsg[], { Float, Sql, Result, _ }:... )
        {
            static
        //  - - - - - - - - -
                newMsg[191],
                message[191],
        //      |
                tNewMsg;
        //  - - - - - - - - -
    
            tNewMsg = charsmax( newMsg );
            vformat( newMsg, tNewMsg, sMsg, 3 );
    
            replace_all( newMsg, tNewMsg, "!t", "^3" );
            replace_all( newMsg, tNewMsg, "!g", "^4" );
            replace_all( newMsg, tNewMsg, "!n", "^1" );
    
            formatex( message, charsmax( message ), "^4[ERS]^1 %s", newMsg );
    
            emessage_begin( MSG_ONE, g_msgSayText, _, id );
            ewrite_byte( id );
            ewrite_string( message );
            emessage_end();
        }
        
        
        bool:CheckFile( const file[] )
        {
            new
        //  - - - - - - - - - - - - - - - - -
                sBuffer[256],
                fp = fopen( file, "rt" );
        //  - - - - - - - - - - - - - - - - -
    
            if( !fp )
                return false;
    
            while( !feof( fp ) )
            {
                fgets( fp, sBuffer, charsmax( sBuffer ) );
    
                trim( sBuffer );
    
                if( !sBuffer[0] || sBuffer[0] == ';' || ( sBuffer[0] == '/' && sBuffer[1] == '/' ) || sBuffer[0] != '"' )
                    continue;
    
                if( ( contain( sBuffer, ".mp3^"" ) != -1 || contain( sBuffer, ".wav^"" ) != -1 ) && ( contain( sBuffer, "^"T^"" ) != -1 || contain( sBuffer, "^"CT^"" ) != -1 ) )
                    return true;
            }
            fclose( fp );
    
            return false;
        }
    bomba_explode.sma (c4)
    Kod:
    #include <amxmodx>
    #include <csx>
    
    #define PLUGIN "Bomb Sound"
    #define VERSION "0.1"
    #define AUTHOR "sEba"
    
    
    #define muzyczka ("misc/Bomba")
    #define czas 12
    
    
    new g_c4timer, pointnum;
    new bool:b_planted = false;
    
    new g_msgsync;
    
    public plugin_init()
    {
    register_plugin(PLUGIN,VERSION,AUTHOR);
    
    pointnum = get_cvar_pointer("mp_c4timer");
    
    register_logevent("newRound", 2, "1=Round_Start");
    register_logevent("endRound", 2, "1=Round_End");
    register_logevent("endRound", 2, "1&Restart_Round_");
    
    g_msgsync = CreateHudSyncObj();
    }
    
    public newRound()
    {
    g_c4timer = -1;
    remove_task(652450);
    b_planted = false;
    }
    
    public endRound()
    {
    g_c4timer = -1;
    remove_task(652450);
    }
    
    public bomb_planted()
    {
    b_planted = true;
    g_c4timer = get_pcvar_num(pointnum);
    dispTime()
    set_task(1.0, "dispTime", 652450, "", 0, "b");
    }
    
    public bomb_defused()
    {
    if(b_planted)
    {
    remove_task(652450);
    b_planted = false;
    }
    
    }
    
    public bomb_explode()
    {
    if(b_planted)
    {
    remove_task(652450);
    b_planted = false;
    }
    
    }
    
    public dispTime()
    {
    if(!b_planted)
    {
    remove_task(652450);
    return;
    }
    
    
    if(g_c4timer >= 0)
    {
    if(g_c4timer > 13) {
    set_hudmessage(0, 150, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1);
    }
    else if(g_c4timer > 7) {
    set_hudmessage(150, 150, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1);
    if(g_c4timer == czas) {
    client_cmd(0, "spk %s", "misc/Bomba.wav")
    }
    }
    else {
    set_hudmessage(150, 0, 0, -1.0, 0.80, 0, 1.0, 1.0, 0.01, 0.01, -1);
    }
    
    ShowSyncHudMsg(0, g_msgsync, "C4: %d", g_c4timer);
    
    --g_c4timer;
    }
    
    }
    
    public plugin_precache()
    {
    precache_sound("misc/Bomba.wav")
    
    return PLUGIN_CONTINUE
    
    }
     

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